CS411 HANDOUTS PDF |

CS411 HANDOUTS PDF

CS411: Visual Programming Handouts (PDF)

This tutorial is about user-specific communication and event-driven model as it is used on desktop, web, and mobile applications. It uses a method that goes above what you already know. CS411 HANDOUTS PDF

Course Category: Computer Science/Information Technology

Course Outline

Introduction & Administrivia, Introduction to Events, Event-driven programming, Introduction to C#, Basic C#language constructs, Object-oriented programming in C#, Properties, interfaces, and indexers, Delegates, C# events, exception handling, Attributes, enums, operator overloading, Reading and writing XML, Working with files and directories, Introduction to WPF and XAML, Property elements, type converters, markup extensions, XAML and procedural code, Logical and visual trees, Dependency properties, Attached properties and element display, Transforms and Panels, Grid Panel, Content Overflow, Panel composition, Input events, Touch manipulation events,

WPF Commands, Deploying & Installing, Navigation-base apps, XAML Browser apps, Resources, Data binding, Collection View, Hierarchical Data Template, Introduction to Threads, Tasks & Continuations, Asynchronous functions, Parallel programs, Concurrent collections, Introduction to HTML, CSS, and JavaScript, DOM and the jQuery library, jQuery events, AJAX programming in JavaScript, Introduction to Objective-C, iOS mobile programming, Delegates and CoreLocation framework, Touch events, Blocks and Grand Central Dispatch

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CS411: Visual Programming Handouts (PDF)
CS411: Visual Programming Handouts (PDF)

CS411: Visual Programming Handouts

WPF (Windows Presentation Foundations)

WPF enables advanced user links that receive a lot of attention. It enables faster duplication and major changes in the interface that is visible throughout the development process. Allows you to keep the description of the interface and user separate. Engineers can create a “bad” app that designers can redesign. Win32 editing style makes such editing difficult. The replica code of the user interface is mixed with a logical program. GDI was a pre-user interface library introduced in Windows 1.0 in 1985.

OpenGL was a leading figure founded in the ’90s with a DirectX coming in 95 and a DirectX 2 in 96. GDI + is a new DirectX-based user library. It is also used behind Xbox graphics. Next up was Windows Forms which is the main user interface in C #. XNA comes with a DirectX-managed library and is ready for game development (.net/com interaction is not required).

A simple example is to draw bitmaps of buttons that can be successfully performed using GDI. WPF highlights 1) comprehensive integration (2D, 3D, video, speech libraries, etc.) 2) Independent Decision with WPF emphasizing vector graphics 3) Acceleration of computer hardware as based on Direct3D but can work using software pipeline too. if Direct3D hardware is not available. 4) Descriptive program layouts using Additional Program Language (XAML; pronounced “Zammel”). CS411 HANDOUTS PDF

Custom attribute and configuration files were always available but XAML was very rich. 5) Rich design and customization e.g. You can create a Combobox full of animated buttons or a menu full of live video clips! And it is very easy to skin applications. In short, WPF aims to integrate excellent programming features such as DirectX (3D and hardware acceleration), Windows Forms (developer production), Adobe Flash (powerful animation support), and HTML (publishing caption) ).

The first release in November 2006 was WPF 3.0 because it was released as part of the .NET Framework 3.0. WPF 3.5 came a year later. The next version as part of .NET 3.5 SP1 came in August 2008. The WPF tool kit released in Aug 2008 was being tested. The tool kit has a quick release. In terms of tool support, WPF extensions for Visual Studio 2005 came just a few months after the release of the first WPF and the public release of the spoken word. Now, Visual Studio 2012 is a WPF first-class development site. It is often rewritten using WPF and the combination of expressions is 100% WPF and ready to design and perform prototyping WPF applications. 

XAML is widely used to define links in WPF and Silverlight. It is also used for job descriptions and configurations on a workflow (WF) base and a windows communication base (WCF). It’s a common language for programmers and other professionals e.g. UI design experts. Field-specific development tools can be developed. Stadium experts are photographers. They can use the design tool as a display combination. In addition to interacting with designers, XAML is ready for a short way to represent the UI or categories of objects, promoting front-end and back-end segmentation, copy and paste tool support, and use by all WPF tools.

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CS411: Visual Programming Handouts (pdf)

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